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- Magnus speaking,
-
- > > Hmmm.. I thought you would say that. I will look it up later today, but
- > > it was in the 4MB WAD file and I think it was in level two in one of those
- > > rooms that flashes _alot_ from almost completly darkness to normal.
- > > It's not a the entire wall either, it looks like a door that is black.
- >
- > I think that's just the dodgey lighting module - I have not written a real
- > one yet. All the lighting effects currently implemented are wrong.
- >
- > Some of them just look more wrong than others...
- >
- > :)
-
- Nope it's not the lightning, it's the wall, or should I say the door, that _is_
- completly black.
-
- It was on the level e1m5 as well (wrong of me) and I'm still not sure if it's
- a bug or not because this is the only place I have seen it. There is no texture
- or the lightlevel is set to 0 (if that is possible to make a black hole).
-
- Okey where is it when?
-
- You find the hole/door by doing this. Start up at level e1m5 (using the 4MB
- doom1.wad file). You will now stand before a green toxic river. Now, just press
- the forward arrow (walking straight forward) and walk throgh the walls untill
- you get to the other side of the level entering a room there the light flashes
- from normal to almost completly darkness. When you have just entered the room
- and the light flashes turn to the right and walk a few steps. Now on the right
- hand wall you should see a black hole with the size of a small metalic door.
- Do you see it? If you walk trough the blackhole you will see that it's an
- grey metallic door on the other side.
-
- Is this blackhole a bug or not? I can't tell as I havn't got any PC to check
- it out.
-
- Anyway, Bad Mood is soo great. Using a 2/3 sized screen is perfect. :-)
-
- //Magnus Kollberg
-
-
-